

The way you go about dispatching your steam-powered foes in Heist is quite different to its predecessor the pickaxes and drills of old have been replaced by firearms of a wide variety – revolvers, rifles, rocket launchers – everything you’d expect from a steam-powered, sci-fi wild west, and with these new toys come more than a few new tricks the game’s ‘trick shot’ mechanic gives firing a stylish edge, allowing you to bounce bullets off of the walls and ceilings of the battlefield the enclosed nature of the ships in the game means that this can lead to some rather creative shooting strategies, even in situations where it seems impossible for you to land a hit on your foes. I can safely say that getting a clean kill with a carefully guided bullet in SteamWorld Heist is one of the most satisfying gaming experiences of 2015! This adds in a real incentive for replayability, as well as maximising the strength of your crew members to fulfil each target on the more challenging missions. Each mission comes with a variety of special requirements to meet, with success increasing your reputation within the galaxy, in turn allowing you to access new areas of the map, recruit new crew-mates and buy higher level weapons. Conditions in battle can vary from destroying targets, retrieving specific items or on several occasions, fighting plot-related characters and bosses in lengthy and tense shootouts. Each mission sees you boarding ships belonging to a variety of villainous factions (each with a role to play in the game’s plot), taking turns to move your crew of up to five automaton space pirates through the hull, picking off enemies and grabbing as much loot as you possibly can, before making a daring escape.

Steamworld heist review series#
Now in 2015 we’re greeted with a third instalment, SteamWorld Heist. However, rather than simply follow up the cult hit of Dig with a direct sequel, this new entry into the series turns things on their head, taking a familiar atmosphere and setting and re-inventing it as a turn-based game of tactics and shooting. The second title in the SteamWorld series, it was a game that invoked more emotion than you’d image from a title about mining steam-powered robots, so clearly illustrating the divide between risk and reward and innocently challenging players to make life and death decisions, often with both a big payout and your pride at stake. People who missed out on SteamWorld Dig missed out on a game with brilliant atmosphere, compelling gameplay and a subtle yet magnificent plot that kept you coming back again and again to watch it slowly unfold, truly putting this franchise about some rusty old robots trying to get by on the map. Nothing felt unfair.Reviewed by Oliver Jameson ( Image & Form’s SteamWorld Dig: A Fistful of Dirtwas a game that caught a lot of people by surprise. I often felt my characters were just a step shy of the cover or shot I’d like to take, adding ripples to my strategy. I did feel badass when I landed impossible shots or ricocheted behind cover. It doesn’t help that the robots breath and move slightly while aiming. Players aim manually, and most weapons don’t have a laser sight, so long shots miss often. It’s a pretty brilliant progression system that drove me to replay levels if I lost a character or missed a chest.Ĭharacters move throughout each ship by taking a limited number of steps, highlighted in orange, before shooting or by “sprinting” to a further tile outlined in blue and giving up their shot for that turn. Stars represent Piper’s reputation, allowing her to intimidate blockades on the map, buy rare items and recruit new crewmates.
Steamworld heist review full#
Clearing every objective and nabbing the “epic swag” will net full stars for that level. Most missions have another objective, like reaching a specific point or taking out an important enemy.

Each level is a randomly generated spaceship Piper’s crew must plunder and escape.
